Job Simulator


ABOUT Job Simulator
In a world where robots have replaced all human jobs, step into the “Job Simulator” to learn what it was like ‘to job’.
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ABOUT
A tongue-in-cheek virtual reality experience for HTC Vive and Oculus Rift + Touch. In a world where robots have replaced all human jobs, step into the "Job Simulator" to learn what it was like 'to job'.


Key Features!
- Throw a stapler at your boss!
- Learn to 'job' in four not-so historically accurate representations of work life before society was automated by robots!
- Use your hands to stack, manipulate, throw, and smash physics objects in an inexplicably satisfying way!
- Aggressively chug coffee and eat questionable food from the trash!
- Use the confluence of decades of VR research to accurately track your every movement to sub-millimeter precision so that you eat VR donuts, of course!
- Able to juggle tomatoes in real life? Do it in VR! Unable to juggle? There's no cleanup required in VR!
- Gain valuable life experience by firing new employees, serving slushy treats, brewing English tea, and ripping apart car engines!
- Have a comfortable VR experience where vomiting is solely a gameplay mechanic, not a side-effect!
- Work the never-ending night shift with Infinite Overtime mode!


A VR-Only game!
Communicate with the Owlchemy team over Twitter at @OwlchemyLabs
System Requirement
MINIMUM:
- OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
- Processor: CPU: Intel i5-4590 equivalent or better
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
- Storage: 1 GB available space
- Sound Card: N/A
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
- Additional Notes: VR ONLY!
Job Simulator
Job Simulator: The 2050 Archives, commonly referred to as simply Job Simulator, is a virtual reality simulation video game developed and published by Owlchemy Labs for Microsoft Windows, PlayStation 4, PlayStation 5, Oculus Quest, and Oculus Quest 2, in which players participate in comical approximations of real-world jobs. A sequel, Vacation Simulator, was released in 2019.
Gameplay
Players participate in simulated jobs in a job museum run by robots resembling floating CRT computer monitors with faces. The jobs are represented as tongue-in-cheek approximations of real occupations: "Auto Mechanic", "Gourmet Chef", "Store Clerk" and "Office Worker". Accompanied by a computer character who provides exposition and
instructions, players perform tasks associated with that occupation, some of them realistic and others comical. For example, in the "Office Worker" simulation, players engage in activities like evaluating new employees and transferring calls, but are also called upon to eat doughnuts, share photos at the water cooler, and participate in other office tasks.
Using the motion controllers of the HTC Vive, Oculus Touch, PlayStation Move, Windows Mixed Reality headsets, Valve Index, PlayStation VR2 Sense controllers, or depending on the platform, to represent their hands, players interact with the virtual environment similarly to how they would in real life. Most objects within the player's reach can be
interacted with - many can be picked up and manipulated, while fixed objects such as keyboards and appliances will have buttons, levers, or dials that the player can utilize. After completing a certain amount of tasks, the player is offered to go back to the museum or continue interacting with the environment. Once the player completes all four job simulations, they're offered a variety of modifiers that change the physics of the gameplay.
The player is often afforded a large amount of creative freedom in how they complete a task. For example, when cooking pizza in the chef simulation, players can choose any ingredient they can reach, such as bacon, eggs, apples, or cookies to use as pizza toppings. When performing car repairs in the auto-mechanic simulation, players can
choose what style of parts to use as replacements (for example, when replacing a flat tire, the player can choose from any of 9 available tire styles) and are allowed to perform repairs and replacements that aren't requested by the customer. The player is also free to mess around with the various objects in their reach, such as throwing things in trash cans or at robots, eating food lying around or taking the sunglasses off a customer.
Much of the game's humor comes from both stereotypical and exaggerated situations in the jobs performed; as a chef, the player is asked to bribe a food critic and navigate around the particular allergies of an underage customer having a birthday (however, the game doesn't punish you if you don't); as a car mechanic, the boss instructs the player to sabotage cars or strip a car for parts. Some of the game's humor comes from puns and other forms of word play: as an auto mechanic, one of the nine varieties of tires the player can give customers resembles a chocolate-
covered doughnut with sprinkles as a play on the informal term "donut tires" often used to describe compact spare tires that are generally unsuitable for driving long distances; as a chef, the player is instructed to bake a cake for an underage customer's birthday party, and one of the ingredients is a flower, which sounds phonetically similar to
"flour." The instructor also continually comments on the human nature of the jobs being at odds with the efficiency of robots, the obsolescence of humans in general, and at one point references an event called "the human uprising of 2027".
The game also features a special "spectator mode" that serves to provide a more entertaining perspective to the viewers who are observing someone playing the game: aside from the first person view, the player wearing the helmet can position cameras around themselves and switch between them, which then provide a viewport to the external screen of the VR setup; the player is then represented as a disembodied VR helmet and two gloves.[1] This is only available on Windows.
Development
Job Simulator was the first game announced for the SteamVR device.[2] The game was also included with the HTC Vive at its launch on April 5, 2016.[1][3] The developers later lowered the game's price in response to customer reviews.[4] The developers created a "smaller human mode" for players who could not reach objects placed higher in the virtual reality environment.[5] The game uses the Unity game engine.
Reception
Polygon wrote that the game's spectator mode, in which the player can move a floating camera in the virtual space, was the perfect way to stream and spectate within virtual reality.[1] Kotaku wrote that Job Simulator was one of the few games that felt like complete experiences at the HTC Vive's launch
Job Simulator won the Best VR/AR Game award at the 2017 Game Developers Conference.[14] The Official UK PlayStation Magazine listed it as the thirteenth best PS VR game.[15]
Job Simulator is rated "Strong" on OpenCritic, with a top critic average of 75 and 50% of its 19 critics recommending the game. Many critics praised the high production value and fun initial impression, but some were disappointed by the lack of depth and replay value.
Sales
Owlchemy Labs announced that Job Simulator had sold "over 1 million units" and had officially gone platinum. In their press release, Owlchemy Labs claimed that they were the second "made for VR" title to achieve this milestone. Job Simulator debuted in the top 10 PSVR games during its launch in October 2016 and still was as of the press release in January 2020. It was also the #1 PSVR game for 2017 through 2019.
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began to spread throughout the village, Hana left to search for food and supplies, but never returned. To help Hana find her way home, Adira built a tower and put the Village Kena Bridge of Spirits Heart at the top of it; while doing so, the Mountain Shrine exploded, wiping her out. Kena tells Adira to forgive herself, and the work she built with Hana would forever be a part of the land; Adira and Hana embrace, and their spirits move on. Kena Bridge of Spirits
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back the Rot and defeats the creature. Toshi tells Kena he sought answers after the village was overcome with sickness; Zajuro told him it was the natural Kena Bridge of Spirits cycle of the Rot God and they must find a new home, but Toshi refused. He confronted the Rot God atop the Mountain to inquire about the suffering inflicted upon his people. The Rot God
did not answer, provoking Toshi to kill it and causing the explosion that wiped out the village and its inhabitants. Kena tells Toshi to forgive himself, Kena Bridge of Spirits and his and Zajuro's spirits move on. Kena bids farewell to the Rot, revealed to be fragments of the Rot God. The Rot combines to restore the spirit of the Rot God while Kena meditates on the Mountain Shrine. Kena Bridge of Spirits
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